What basically happens is that a work camp will send out a worker a couple of times a month. building too many work camps is a cheap easy way to get employment shortages. it looks to me like you got the ratio exactly wrong- it should be 5 farms to 1 work camp. I think you're building too many work camps. building storage yards will make the problem worse aside from which bazaar ladies will not buy nonimported food from a storage yard only from a granary.Ī bazaar buyer will not buy pottery unless the housing requires pottery to evolve to the next level, or to maintain current housing levels. If not I'm sure someone else will be along very shortlyįood distribution- is there a road connecting the farms to the granaries? if so, are the granaries fully staffed? if they are not, then they will not accept the food, and hence the bazaars won't get food. They use up too many of the employees.įor a housing block, I may have two bazaars and have one only buy food.
I usually only have one or two work camps per flood plain - that seems to be enough for me. If some of your farmers are standing in the fields and then drowning, set a storage yard to 'fill up to 1/4 full' and they will leave the flood plains and wait till a granary has space. In that case, set it up so it is 'importing to maintain 0' of that food and the bazaar ladies will pick it up from the SY's. One exception is if you can import that particular food. I usually do not let my storage yards accept food because the bazaar workers will not pick up from a storage yard. The journey back in time is really brought to life with this Ultra HD remake, which upgrades the gameplay mechanics to modern standards and completely redesigns the captivating soundtrack and gorgeous isometric 2D graphics.When you right-click on the granary, does it say "No workers live nearby" or "Poor access to workers"? How far away are your nearest houses from the granary? Do you have a shortage of workers? Do you have a road block separating your industries/storage yards/ granaries and all of your houses? Workers can't get though the road blocks. To help you monitor your progress, various indicators show you the overall well-being of your city and its residents.
You have everything at your disposal to build an entire city and manage all its fundamental elements to ensure it flourishes: the economy, internal and external trade, culture, health, agriculture, education, etc. The "Campaign" mode teaches you the game basics while allowing you to experience a unique story in the heart of Ancient Egypt and explore all aspects of life in a thriving city. Rediscover the map and mission editor mode that allows you to shape your very own Egypt over thousands of years. Pharaoh: A New Era celebrates 20 years since the release of the famous franchise with a complete remake, including more than 50 playable missions and over 100 hours of gameplay. A Pharaoh takes care of its people and does whatever it can to earn the favour of the gods. Build temples and mausoleums to help manage all aspects of your city's health and culture as well as the predominant polytheistic religion of the time.Įnsure your city is prosperous enough to deal with economic or political crises, or even plundering by enemies. Erect the iconic monuments of Ancient Egypt, including the pyramids, the Sphinx and the Lighthouse of Alexandria.
Stone by stone, build your city and manage all aspects of its development to ensure it prospers and makes you a powerful and revered Pharaoh.ĭevelop your city by cultivating the fertile lands along the banks of the Nile valley. Immerse yourself in the history of Ancient Egypt with 50 missions and over 100 gameplay hours in Pharaoh: A New Era, a remake of Pharaoh (and the expansion Cleopatra: Queen of the Nile), one of the best city builders from the golden age of Sierra Entertainment.